I picked up europa universalis just a couple days ago and want to do a campaign as the Netherlands as my first serious game. NEW EU4 Playing Tall META Changes EVERYTHING - YouTube The low countries are my go to tall play, namely Holland, you become quite safe after getting independence since you join the HRE. It's possibly the most universally viable idea group, and even though you'll be using a lot of mercs as the Netherlands, you'll still be dangerously small with low manpower and force limit early on, and until your trade income takes off you're going to have to field a lot of your own troops. TOP 10 Playing Tall Formable Nations In EU4 - YouTube Switzerland is fun playing defensive and using your troops as mercs to earn money. You must log in or register to reply here. I do not plan on expanding any further. ZGJmMDAyODI0ZTA0YjE4MDExZmI5NThmMTAzYTVhMzdhOWY5OGVjYzJhMzA0 NTFmMzVlNzA3ZTM0OThlZmQwYTM2ZmVlMDkwZDJjMjIyMzgwNTY0MmJhZmEw It may not display this or other websites correctly. The save file is available for all Tier 1 and above Youtube members in the save-games Discord channel. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Lucrative trade opportunities, locally and overseas, have resulted in a swift evolution for the country into one of the first capitalist countries in the world. With EU4 1.33 France releasing the meta and the starting moves for many nations on the map has changed, so of course new and up to date guides are needed. All rights reserved. OTE2ODdmZTYwN2ZjYThmNTYxOTQyMzdiMGFkYWM1YWRkOGQwMThmMzE2YmZj Tall Holland to Netherlands guide : r/eu4 - Reddit For the practical guide on idea groups, with analysis and recommendations, see Idea groups guide.. As a nation develops technologically, it unlocks the ability to gain additional idea groups.Investing into a full idea group can take a long time and cost several decades worth of power. You are using an out of date browser. If anyone has any useful advice, it would be much appreciated. MjBmZGIxYjhhMTM3MTM2Mjk4NWNmMWVjMWFjNzllNTdlNGE1NDkxODU3ZGJk If you're going exploration 3rd, you might as well grab diplo and just steal other peoples colonies. Some Dutch minor into the Netherlands? -----BEGIN REPORT----- As Holland into the Netherlands, you want to go colonial so exploration and expansion are mandatory. ZTc4Mzg4YzQwZWQyYTBjMjllOGI1NWZiMDE5NGUxZTgwZTFkNGU0OGEwZmM2 Advice about a tall fun nation | Paradox Interactive Forums EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, When Murder Solves Everything - a CK3 Flanders AAR, http://steamcommunity.com/profiles/76561198096305352/. New comments cannot be posted and votes cannot be cast. So Espionage is an option for the -20 AE because you will always be waiting on AE to die down. MTA4ZmFjOTQ1M2U3YWMzZDI5YWY2MCIsInNpZ25hdHVyZSI6IjQ3M2I0ZWEz Cookie Notice YzI0ZmIwNjY2ZmQwNTQxZDdlZjYwOWY2ZjA2OWE5M2FlNjVhMjFmM2Y1MzM3 This is an unofficial video, not endorsed by Paradox Interactive.An EU4 1.33 Guide for Holland and eventually Netherlands or Eu4 Netherlands in which we do the EU4 independence war against eu4 burgundy who could have been eu4 lotharingia except it died cause it's just eu4 burgundy and we're eu4 holland omg this is amazing bla blaThe following DLC is used in this series:Eu4 Origins leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossacks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise.#eu4 #eu4holland #eu4playingtall #eu4netherlands You can do some real damage to armies with the swiss home guard in mountain forts! If you believe Wordfence should be allowing you access to this site, please let them know using the steps below so they can investigate why this is happening. Archived post. New comments cannot be posted and votes cannot be cast. Archived post. For a better experience, please enable JavaScript in your browser before proceeding. ZWRmNGI4ZjFlIn0= OGI4NWIyYzhjNWQ0N2JjNTEwMGM1NGJiMTc0YjUxMGJkNTk2M2ZmMzg3ZTY5 62K views 1 year ago An Europa Universalis 4 Top 10 Playing Tall Formable Nations focusing on the best formable national ideas for Eu4 playing tall which is going to illustrate the EU4. Playing tall is my preferred playstyle, and I can tell you that you can play a fun, successful, tall campaign just about anywhere, even mountainous Switzerland (one of my favorite areas and my most recent tall campaign). Reddit and its partners use cookies and similar technologies to provide you with a better experience. Playing tall in EU IV is a playstyle that many players enjoy. The Dutch are emerging as one of Europe's most capable naval and colonial powers. NEW EU4 Playing Tall META Changes EVERYTHING - YouTube and our ZThmNzM5NTM4NWViN2IzOThhOTY5NGM2Mjc4ODg4YTg5MjUzNTYxYzY0NzIx So my current goal is to do a tall Holland to Netherlands run and form a colonial empire. I think econmoy is good early idea for netherlands as finsining it has 20% reduction in development costs. MzI5ZGYwMjViNDYzNjljODRkNTYzYTJkMzlkNjE1OTFhMmZmMmE1Mjc2Zjdm Some general advice would be nice as well. Dithmarschen has the RT bonus as well decent military ideas and quite solid memey missions (there's one that gives permanent +goods modifier for example). #eu4 #europauniversalis4 Holland is one of the best nations for playing tall, having a massive army that is also extremely powerful, being extremely rich, dominating trade, forming The Netherlands and more! That's how I played my campaign. Espaol - Latinoamrica (Spanish - Latin America). MjExNzJiNDY0OWFmMGIwMTJhMjgzM2JjYTUwN2Y5ODc3YjM4Y2EzMmJhMDM2 OWExMWEwZWM1NTVhMDNmOGQ2YjBmNjZjNGU3MDhjYjA2MjBkZjIzYjMyMzU0 Generated by Wordfence at Mon, 1 May 2023 16:24:03 GMT.Your computer's time: document.write(new Date().toUTCString());. Holland and Netherlands Ideas :: Europa Universalis IV General Discussions good nation to play tall :: Europa Universalis IV General Discussions As well has reducing interest on your loans that has proven vital for my play through when involved in wars against austria. ZGU1ZWRlNGE5NWY5Y2JjMGIxZDdkNjJhNzgzNzA4MDI1NzkwYWNmYWEyYmMz NDdhNTAyMTM3NmI2OTI3NmQzODVhYjBiYjE0ZTU4Njc0NDk1MTFiZTEwOWFk ZDFhZjI3ODdhMTZjYWFmMWRjMGQ3YWViMmY1MjAyYzM4M2VmYzdhZWYyMzgw NEW EU4 Playing Tall META Changes EVERYTHING Ludi et Historia 159K subscribers Join Subscribe 10K Share Save 204K views 10 months ago #eu4 #eu4playingtall #eu4netherlands In This EU4. What idea groups should I be looking at down the road? I own every Franconian province, and only them. Both have +0.3 RT in their ideas. You must log in or register to reply here. MWUyZjg3ZDRiMjUwYWY0MGQ1M2ZlYTRiZjk3ZDgwNDZjMDUwY2MyODg5ZWM3 In my experience, the Low Countries region is probably the best and most fun region for playing tall, and it also one of the easiest if you are new to playing tall. Truth be told, the necessary tools for a successful tall campaign did not exist in the game's early days. Egalitarians prefer freerange, organic xenoburgers. . YjI1OWMxNjY4NTA0N2QwMzgxZWU2ZGJjN2YyMzhlZGIyNTc1YTlmZWVjY2Y5 Missions Main article: Dutch missions Privacy Policy. YTc4ZWY3N2QxYTAwZTZhMTkwYWRlZmYwYTY3YjNjMWY3ZWQ1Nzg4Mjc5NWI3 Best national ideas for an extremely small tall custom nation? Your lands are very rich, you are at an end node, and you can colonize if you want. Can play Dithmarschen who has too, for extra challenge. Provinces in orange must be owned and cored to form the Netherlands. The Dutch are emerging as one of Europe's most capable naval and colonial powers. ZGVmYzFlOGMxNDI1ZWNkNTEyOWYxN2Q0MzIwNmU5YTlmNWUyOWVmZTU5Zjc3 The only advantage it has is the +20% Infantry CA from the policy with Quality. I am planning to play tall, once I have all the low lands regions I am mostly going to focus on becoming a trade and colonial power. The rest is ok, i don't usualy go for plutocracy because it's not available but it looks good, +10% Morale +20% Mapower Recovery +2.5 Merc Discipline seem pretty good for a single idea group. MDA0NzY3YmQ3ODk3NGQyOTkwMDhiMjNmNzQyMjYxNGEwMWU0YTMzOTRkNWIz You are using an out of date browser. I recently did a run as the Netherlands as Holland and man, first time I felt a navy was actually worth something - with a sweet navy limit of 400 ships, the amount of money you can get is insane, I think I had a positive profit of 400 ducats a month. The biggest question is when you should unlock them. if you want a really tall campaign take breda in your independence war. Maybe administrative for mercenary cost bonuses. This is because the aspects that are central to playing tall (building slots, trade goods, trade nodes etc) become accessible by just taking more land as well. YWUxYmEzYjcxZDViODc1MDZkYTllMTQ1ZWMwY2VlODljN2Q0MmY0NzBiY2I5 I would go for Diplomatic, because of more Improved Relations and Warscore cost. Scan this QR code to download the app now. NDVhNTBmMTA1ZjNiZjQzYjkzMTVmMWQ1ODhkNWUyNWUzY2JmMmM1NjMyZDky I just wanted to know which ideas are best for this and in what order I should adapt them. Scan this QR code to download the app now. By this I mean I don't know which one to focus on at any given time. Europa Universalis IV. Makes for awesome siege ability, and the extra 20% FL also seems like something Holland would like. Also, with provinces being as highly developed as they are, the corecost reduction is especially sweet. I currently have Economic and Quality ideas. For more information, please see our Your access to this site was blocked by Wordfence, a security provider, who protects sites from malicious activity. Thread starter Johnhawkwood; Start date Apr 23, 2018; . All rights reserved. NmQ3YmIxMjI5OWQzODA4NTY1M2JiYjY0N2RkNDAwYjFjMzY5NWI1YTEwZDA3 MmZmMzFiMmJmYzcyNjBjYzJjMDRmNmQyNGExMzJlZjQ5MzlmNWNkZTNmMDc5 Don't you find taking exploration so early is "underutilised", i.e without doing tricky things like taking a province in Brittany you can't get very far. JavaScript is disabled. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Since your provinces are few and have much more tax/production than manpower, you'd rely on mercs for war, as you will also have more than enough money to support your merc infantry. Third idea should then be either Exploration, to get colonies going, or a military idea of your choosing.
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